![]() But then, after a lot of anticipation, they launch to less than stellar critical reception. Games build up hype and anticipation for years and years, with developers making exciting promises and said games themselves generating excitement based on their interesting concepts and ideas. We’ve seen this more than a few times in the games industry, sadly enough. And now, at long last, after a protracted development cycle (during which the studio and the IP were even acquired by THQ Nordic) and multiple delays, Biomutant is finally out- and critical reception is far from glowing. Bits and pieces of the game would be shown off here and there over the coming years, and though hands-on impressions would often remark on how rough the game was feeling, by and large, the unique vibe and aesthetic of the whole experience was drawing even more people in. ![]() Originally due out in 2018, the game was pushed back from its target launch window to a 2019 release. Its fascinating premise and the fact that the game was being developed by former Avalanche Studios developers who had worked on the likes of Just Cause and Mad Max promised exciting things, and all eyes were immediately on the game.īut its development didn’t go exactly the way one would have hoped. ![]() ![]() Back in 2017, indie studio Experiment 101 took the stage at Gamescom to showcase a bold, ambitious new game- Biomutant, an open world action RPG boasting mechanical depth, set in a vivid post-apocalyptic setting, and promising an adventure with a completely unique flavour all of its own. ![]()
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